Dynamic Render Interactive

Dynamic Render InteractiveDynamic Render InteractiveDynamic Render Interactive
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Dynamic Render Interactive

Dynamic Render InteractiveDynamic Render InteractiveDynamic Render Interactive
Home
Work
Contact
Blog
About
More
  • Home
  • Work
  • Contact
  • Blog
  • About
  • Home
  • Work
  • Contact
  • Blog
  • About

About Dynamic Render Interactive

Mission

We provide senior Unreal engineering for teams that need results without the overhead of a large vendor. Expect direct collaboration, measurable improvements, and code that your team can comfortably maintain and extend.  Alongside partner work, we develop original games and prototypes in-house. 

What we do

  • Gameplay systems engineering (modular features, scalable architecture) 
  • Refactors & technical debt cleanup (stabilize legacy code, reduce risk, improve iteration speed) 
  • Tools for designers (Editor Utility Widgets, custom tools, workflow automation)
  • Networking-ready gameplay (replication-safe patterns, authoritative logic, prediction-friendly design)
  • Build & pipeline engineering (Perforce workflows, CI/CD, Horde/automation where appropriate) 
  • Prototyping to production (take a prototype feature and harden it for a real project) 

How we work

Small team, senior execution: less overhead, faster decisions, and consistent quality from start to finish.

  • Direct communication: you work with the engineer doing the work—fast answers, fewer handoffs.
  • Clear scope & milestones: we define goals, constraints, and success criteria before implementation.
  • Weekly progress rhythm: short updates + a demo/build when appropriate, so you always see progress.
  • Transparent tracking: a shared task board + changelog so there are no surprises.
  • Measurable outcomes: performance and stability work ships with notes, captures, and before/after metrics when possible.
  • Clean handoffs: documented decisions, readable code, and lightweight guides so your team can continue confidently.

Team

Margus Mägi Founder — Technical Director

Dynamic Render Interactive brings senior Unreal engineering to teams that need clean code, smoother performance, and transparent progress. I work directly with clients from planning to delivery—no handoffs, no noise. 

Work with us

Interested in collaboration or future roles? Send a note.

Contact Us

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