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Rendered still

GScan — Investor Visualization

Investor-focused promotional renders and cinematic footage created in Unreal Engine for a muon tomography technology company. 

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Quick facts

  • Client: GScan
  • Year: 2022
  • Use: Investor presentations
  • Role: Unreal Engine Developer (Cinematics / Visualization)
  • Deliverables: Rendered video clips + high-resolution stills
  • Tools: Unreal Engine

Problem

  • Communicate complex hardware/technology clearly and quickly to non-technical investors
  • Iterate quickly based on feedback while keeping shots consistent

Solution

  • Designed cinematic sequences that explains context and value visually with scenarios

Results

  • Produced investor-ready visuals used in presentations
  • Created an asset set (clips + stills) that can be reused in marketing and future updates

Need investor-ready visuals or a technical showreel in Unreal Engine?

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